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App udenom Appstore

Side 2 ud af 2 (17 indlæg)
Fra Odense
Tilmeldt 27. Aug 10
Indlæg ialt: 45
Skrevet kl. 21:57
Hvor mange stjerner giver du? :
Gennemsnit 1,0 stjerner givet af 1 person

Appen er faktisk ret simpel så er lidt overrasket over at det skal være så besværligt at lave noget helt simpelt. "køb og få en App med oveni" Det kan så åbenbart ikke lade sig gøre!!??

Tilmeldt 9. Aug 11
Indlæg ialt: 0
Skrevet kl. 23:36
Hvor mange stjerner giver du? :

Hvad med så bare at lave appen med aktiveringskode (såsom faktura nummeret),som så kun skal indtastes ved første opstart?

Fra DK- Struer
Tilmeldt 26. Dec 06
Indlæg ialt: 2831
Fra  Ifindu.dk Skrevet kl. 23:53
Hvor mange stjerner giver du? :

hvis du kan lave en gratis version til distribution via apple, og så lave en extended version som de kan aktivere via en kode som de får tilsendt når de har handlet hos dig.

Få hjælp til at det tekniske omkring Web og Grafisk -  https://icode.dk

Fra Odense
Tilmeldt 27. Aug 10
Indlæg ialt: 45
Skrevet kl. 00:02
Hvor mange stjerner giver du? :

Hej Jan det var faktisk en rigtig god ide, vil jeg lige undersøge engang! 

Fra Odense
Tilmeldt 27. Aug 10
Indlæg ialt: 45
Skrevet kl. 00:05
Hvor mange stjerner giver du? :

Tak for svar Arne nu har jeg lidt mere at arbejde med ;)

Fra Fredericia
Tilmeldt 3. May 12
Indlæg ialt: 117
Fra  mitAPP.dk Skrevet kl. 08:39
Hvor mange stjerner giver du? :

Problemet er bare du ikke må dette iflg. Apple's guideline.

Du kan selvfølgelig prøve og se om du kan komme igennem. Men chancen for at få din app afvist er stor.


Det er meningen man skal bruge Apple's in-app køb til at låse op for mere indhold i app'en.

iOS-udvikler
Søg i App Store: Dinsen.biz

Fra Fredericia
Tilmeldt 3. May 12
Indlæg ialt: 117
Fra  mitAPP.dk Skrevet kl. 08:47
Hvor mange stjerner giver du? :

11. Purchasing and currencies

  • 11.1

    Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected

  • 11.2

    Apps utilizing a system other than the In-App Purchase API (IAP) to purchase content, functionality, or services in an App will be rejected

  • 11.3

    Apps using IAP to purchase physical goods or goods and services used outside of the App will be rejected

  • 11.4

    Apps that use IAP to purchase credits or other currencies must consume those credits within the App

  • 11.5

    Apps that use IAP to purchase credits or other currencies that expire will be rejected

  • 11.6

    Content subscriptions using IAP must last a minimum of 7 days and be available to the user from all of their iOS devices

  • 11.7

    Apps that use IAP to purchase items must assign the correct Purchasability type

  • 11.8

    Apps that use IAP to purchase access to built-in capabilities provided by iOS, such as the camera or the gyroscope, will be rejected

  • 11.9

    Apps containing content or services that expire after a limited time will be rejected, except for specific approved content (e.g. films, television programs)

  • 11.10

    Insurance Apps must be free, in legal-compliance in the regions distributed, and cannot use IAP

  • 11.11

    In general, the more expensive your App, the more thoroughly we will review it

  • 11.12

    Apps offering subscriptions must do so using IAP, Apple will share the same 70/30 revenue split with developers for these purchases, as set forth in the Program License Agreement

  • 11.13

    Apps that link to external mechanisms for purchases or subscriptions to be used in the App, such as a "buy" button that goes to a web site to purchase a digital book, will be rejected

  • 11.14

    Apps can read or play approved content (specifically magazines, newspapers, books, audio, music, video and cloud storage) that is subscribed to or purchased outside of the App, as long as there is no button or external link in the App to purchase the approved content. Apple will only receive a portion of revenues for content purchased inside the App

  • 11.15

    Apps may only use auto renewing subscriptions for periodicals (newspapers, magazines), business Apps (enterprise, productivity, professional creative, cloud storage) and media Apps (video, audio, voice), or the App will be rejected

  • 11.16

    Apps may enable additional approved features or functionality when used in combination with specific approved physical products (such as a toy) as long as the additional features and functionality are either completely dependent on such hardware (for example an App that is used to control a telescope) or also available through the App without the physical products, such as by way of reward for achievement or by use of IAP

iOS-udvikler
Søg i App Store: Dinsen.biz

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